The Science, Technology, Engineering, Arts and Math (STEAM) Innovation Lab at the Children’s Museum of NH is now a permanent part of the museum and for the last few weeks has been hosting drop-in events every day. The Lab is designed to provide students, teachers and visiting families with enriching hands-on STEAM learning experiences.
“The response has been wonderful!” shared Jane Bard, President of the Children’s Museum of NH. “We’ve had schools, teachers, and kids of all ages use the STEAM Lab, and with each new interaction, we feel confident that we’ve created a useful and timely resource.” Programs in the STEAM Innovation Lab can be tailored to any group.
Learning Labs are for schools and organized groups and come with themes like “Keeping Current: Circuits” or “Mission to the Moon.” New spring and summer classes and camps for kids are being scheduled now and some of those themes include “Sci Fi Science” and “Learn to Code.” The Children’s Museum educators are gearing up to offer Professional Development opportunities for teachers with workshop themes like “NGSS Crosscutting Standards: What Are They and How Do I Incorporate Them?” The Museum is currently partnering with UNH Cooperative Extension to offer “Inquiry Teaching Methods: Grounding STEM Education Programs in Science Practices” to 17 classroom educators from throughout the region.
Debuting at the Museum’s Earth Day Celebration on April 22 will be a new “Eco Boys and Girls Science Bites” program. CMNH has partnered with Eco Boys and Girls to create a series of 12 hands-on science demonstrations and activities featuring five lovable animated characters, each designed to educate pre-K to third grade children about the Earth, sustainability and our interconnectedness. Ernie Earth preserves the natural world and its ecosystems; Lulu Love demonstrates the importance of loving herself, others and all living things; Patsy Peace resolves conflicts so that humans and other living things can exist in peaceful ways; Ray Recycle shows people ways to reuse, reduce and recycle, and Sammy Sun spreads the word about conservation and protecting natural resources. These programs will be drop-in and free with museum admission. The lessons will also be available on the Museum’s website for free use in classrooms, after school programs or by families at home.
The STEAM Innovation Lab doesn’t get much quiet time because every day the museum is open, there is a scheduled drop-in activity included with admission so that guests of all ages can experience this unique space. Some programs encourage kids and parents to work together to build a prototype of an invention. Other programs lead kids through an engineering challenge to build boats, bridges or towers. Much of the Lab’s focus is on problem-solving and coming up with creative solutions. Other days visitors will be engaged with the Lab’s technology like the 3D printer and the FLoid® Imaging System microscopes provided by Thermo Fisher Scientific, one of the Lab’s legacy sponsors. Check our daily calendar on the Museum’s website: www.childrens-museum.org
In addition to all the daily drop-in programs that are free with museum admission, there are also programs that may cost a little extra to attend, but are perfect opportunities for adults and kids to learn together. Storybook STEAM happens most Fridays 2-2:45pm and is perfect for ages 3.5-5. Kids hear STEAM-related stories, read by a Museum educator, and then work with their adults on a project inspired by the story. Storybook STEAM doesn’t require registration and is $10 per adult/child pair for Members and $12 for adult/child pair for Non-members. There are also adult and child workshops on one Saturday a month called “STEAM Saturday Workshops,” The latest one is this coming Saturday, April 16 from 10:30-11:30am. Kids and adults can create their own Shrinky Dinks Sculptures to take home! On Saturday, May 14 from 10:30-11:30am adults can learn how to code their own video games right along with their kids (ages 8-12)! The cost for workshops like these is $15 per adult/child pair for Members and $20 for Non-members. (Does not include Museum admission.)
To help facilitate these kinds of coding workshops, the Children’s Museum has partnered with local software developer, James Terry, to create the museum’s first app. The “CMNH Game Maker” app has been developed to be used on the STEAM Innovation Lab’s iPads and allows users to switch seamlessly between coding, creating art, debugging, and testing their own video games. “Our goal with CMNH Game Maker is to provide a single tool that lets students (and interested adults) have everything they need to create their first video game,” shared Museum Educator (and James’ daughter) Sarah Terry. The app is currently being Beta tested by enthusiastic museum students throughout the spring. “Sarah and I are learning a lot watching the kids use the App and it’s given us a lot of ideas for new features and ways to make it even more accessible for kids who want to turn their passion for playing video games into the skill to make them," said James.
For more details and a schedule of events in the STEAM Innovation Lab, please visit our website. Thank you to our STEAM Innovation Lab founding sponsors Thermo Fisher Scientific, The Roger R. and Theresa S. Thompson Endowment Fund, Granite State Development Corporation and the Horne Family Foundation.
Anyone Can Grow Food Program at the Children’s Museum of NH
Kids grow like weeds, but you won’t find any weeds growing in the garden at the Children’s Museum of New Hampshire in Dover! You will find lots of young, enthusiastic kid gardeners though, beginning this Saturday, April 16 at 10:15am. Guests of all ages will be working together to plant seeds, watch them grow, and then harvest their hard work all spring and summer.
The “Anyone Can Grow Food” program is led by University of New Hampshire Cooperative Extension Master Gardener Leslie Stevens, owner of Sidewalk Farms, and Xanthi Gray, the Children’s Museum of New Hampshire’s Education Coordinator. Working along with guests of the Museum, they turn nine raised garden beds into a thriving vegetable and herb garden.
The program begins with seed starting on Saturday, April 16 at 10:15am. Participants will learn how to start seeds indoors to get a jump-start on the growing season. Mini seed-starting greenhouses will be built where kids can grow their own Sugar Snap pea seedlings. Kids will learn about how and when to start their seeds indoors and when it’s safe to plant their seedlings outside. Everyone who participates will go home with a pack of seeds to try in their own gardens. And of course, Max the bunny will be on hand for friendly pats.
Summer planting starts a little early at CMNH with two “Anyone Can Grow Food” programs on Saturday, June 4. At 10:15am guests will gather to help plant the vegetable and herb garden and learn how to take care of their own plants. Pet Henrietta the chicken and then go home with a pack of seeds, or stick around for another program at 11:45am when visitors will learn how to create a potato tower! Did you know that if you have 6 hours of sunlight and just a 2-foot circle you can plant potatoes that will grow all summer!
To round out the season, come back for the harvest on Saturday, September 24 at 10:15am. Pick a pumpkin, pull up a carrot and dig a potato out of the gardens as staff gets ready to put them to bed for the winter. Kids will learn about composting bins and why worms are so important to keeping gardens healthy. Families will go home with a pumpkin and produce from the garden.
The Anyone Can Grow Food programs are free with Museum admission, but pre-registration is requested to help ensure enough supplies are available for each family. Please call 603-742-2002 to register for these or any programs at the Children’s Museum of New Hampshire.