by Sarah Terry
First things first...
As this is my first blog post for the museum, I thought I'd start with a quick introduction! My name is Sarah, and I'm an educator at CMNH. I've been working here for about three years, and I've done everything from putting on a production of “The Little Red Echidna” (an adaptation of “The Little Red Hen,” of course!) to talking everyone's ears off (children, parents, and staff alike) about NASA's New Horizons mission on Pluto Day! I'm a poet, sci-fi nerd, enthusiastic baker, and can bust out soprano arias in four different languages if asked (I have never been asked...).
I'm also a maker.
But... what exactly is a maker? The museum hosts the Dover Mini Maker Faire, there are makerspaces popping up all around - it's a maker revolution! But what does it mean? Even when I first started hearing that word thrown around, it was obvious that it was about more than just people making stuff (although people making stuff is super cool all by itself!). The Maker movement has taken on its own philosophy – it's about learning, creativity, DIY, technology, curiosity... Want to know how a computer works? Take it apart and look! Want to create a beautiful piece of jewelry? Grab some wire and beads and experiment! But I think perhaps the most important part of the maker movement is this: All these cool things you want to try...you don't have to do them in a vacuum.
The maker movement emphasizes learning through doing, but it also encourages social interaction.
It encourages getting together and figuring something out with your friends, and finding a makerspace where you can learn from experts, or passionate amateurs, or somebody who tried the same thing last week! It's about sharing knowledge, and sparking curiosity – nurturing our innate and insatiable desire for the how and why behind everything.
It's with that philosophy in mind that I started working on CMNH's newest traveling program – our MAKER CLUB! Beginning this fall, we're bringing 4-week sets of after-school activities to schools in the area that focus on all different kinds of creations and the science behind making them. I've been having such an awesome time creating the curriculum that I wanted to share some of the projects we're going to be working on!
Session One of Maker Club is all about electricity!
We'll be playing with circuits and lights and fans and motors, and learning about how electricity moves through them all. We'll also be creating these nifty guys:
This is an ArtBot! It only takes a few simple parts to make one – there are even kits available online that have everything included. But if you want the option to customize all your parts and experiment with different techniques, you might want to buy the pieces separately.
Here's everything I used to make the ArtBot pictured here:
- Plastic cup
- Duct tape
- Electrical tape
- Three markers
- AA battery
- AA battery holder (optional)
- 1.5 – 3V mini motor
- Thin insulated wire with alligator clips
- Lots of paper!
Now, I went through an extra step before I got started and soldered lead wires onto the motor itself, but you can also just get wires with clips and clip them right onto the motor. But I really wanted to learn how to solder! It's neat!
Now how can you change the movement of your ArtBot? The ArtBot moves because the spinning cork puts it slightly off-balance and starts to shake it around. You can see in some of the video that I added aluminum foil to the cork to change the balance. How else can you change the balance? Could you add more markers? Move the battery or the motor? Check it out for yourself!
Bonus pictures of soldering!
Soldering is the process of joining together two or more metal items by melting and flowing a filler metal (called solder) between them! It involves high temperatures and molten metal, but it is actually pretty easy to do (at least to do poorly – my joints work but aren't exactly pretty!). Consider buying a soldering iron, and trying it out for yourself. There are a ton of instructions online, or you could check out a local maker group like Port City Makerspace in Portsmouth, NH, and see what resources they have available!
Want to learn a little more about electricity? Check out this information sheet from our Maker Club!
"What exactly is a 'Maker Faire'?"
We hear that question a lot when we are out and about, talking up our Dover Mini Maker Faire, coming up on Saturday, August 29. It's a deceptively hard question to answer! I usually say things like "It's a place where people who make things, engineer things, craft things, etc. can come together and show off their creativity."
"...So, there aren't any rides?"
Well, no. There aren't any rides. But we think it's just as fun. So to clear up some of the confusion about what visitors to a Maker Faire can expect, here's a handy list of frequently asked questions and our answers.
Q. What exactly is a Maker Faire?
A. Maker Faire is family-friendly festival of innovation, creativity and resourcefulness, and a celebration of the Maker movement. Part science fair, part county fair, and part something entirely new. Maker Faire is an all-ages gathering of tech enthusiasts, crafters, educators, tinkerers, hobbyists, engineers, science clubs, authors, artists, students and commercial exhibitors. All of these “makers” come to Maker Faire to show what they have made and share what they have learned.
Q. How did Maker Faire get started?
A. The Maker movement sparked at the first Maker Faire back in 2006 in the Bay Area. Since then, sponsorship of Maker Faire events from corporations has helped propelled this grassroots movement eastward like wildfire. The original Maker Faire event was held in San Mateo, CA and in 2012 celebrated its seventh annual show with some 800 makers and 110,000 people in attendance. World Maker Faire New York, the other flagship event, has grown in three years to 500+ makers and 55,000 attendees. Detroit, Kansas City, Newcastle (UK), and Tokyo are the home of “featured” Maker Faires (200+ makers).
Q. Why is it called Dover MINI Maker Faire?
A. Across the United States and the world, community-driven, independently organized Mini Maker Faires are now being produced. Dover Mini Maker Faire is independently organized and operated under license from Maker Media, Inc., and is the FIRST Mini Maker Faire in the state of New Hampshire.
Q. Are there rides?
A. No. There aren't any rides like you would see at a regular town fair. BUT, there are a ton of hands on activities and opportunities to explore new things. In addition to all the great Maker tables and demos, we'll be offering an opportunity to help us build a giant Jenga and there will be a grand finale involving coke and mentos "explosions!"
Q. So what exactly will I see at the Faire?
A. You will see lots of tables and booths outside in Henry Law Park with people displaying and demonstrating their creative talents. If you want to learn more about the individual vendors, we've compiled a great list of them over on our makerfairedover.com blog!
Q. How many people can I expect to see there?
A. The first year (2013) we had more than 1,200 people attend (300 of which were kids)!
Q. What does it cost?
A. If you buy tickets online before August 29, tickets cost $10 for anyone over 5 years of age. Kids ages 5 and younger get in for free. You can buy tickets at the door for $12.
Q. Is that all the money I'll spend while at the Faire?
A. If you are just looking around at all the great inventors and trying your hand at the different activities, then yes, that's all you'll spend. There are, however a few vendors who are selling their wares, and of course food will cost you extra. We will also have t-shirts for sale for a reasonable price. But your admission will get you into all areas of the Faire, including the Children's Museum.
Q. I'm a CMNH member. Do I get into the Faire for free?
A. Look for an email from us in early August with a Member discount code.
Q. Will there be food?
A. Yes! We have quite a few vendors who will be selling food.
Q. Can I bring my dog?
A. Yes, you may bring your dog to all outside locations (i.e. Henry Law Park), however with the exception of service animals, dogs are not permitted in the Museum or in One Washington Street Mill. However, for the safety and well being of our four-legged friends, we recommend you leave your pets at home. There will be loud noises, many moveable parts, and large crowds, all of which do not create a safe environment for pets.
Q. Where exactly is the Faire?
A. The Faire takes place in and around the Children's Museum, Henry Law Park, and One Washington Street Mill, which is directly behind the Museum.
Q. Is there parking?
A. Yes! Weekend parking is free throughout the city of Dover, but we suggest:
- Henry Law Avenue in front of the museum
- the River Street lot- Drive past the museum along Washington Street, veer onto Waters Street, then cross the bridge to River Street.
- The Orchard Street lot near the Post Office (accessed via Central Avenue or Chestnut Street)
- The Amtrak lot on Chestnut & Third Streets
- The Third Street lot next to Holy Rosary Credit Union
- The Portland Street lot
- The Library lot on Locust Street (across from the Police Station)
Q. What about handicap parking?
A. There are a few handicap parking spots on Washington Street right next to the museum, as well as in the TD Bank lot across the street.
If you find yourself saying "I have a question and I don't see the answer here," then feel free to email us at firstname.lastname@example.org and we'll do our best to clear things up for you. We hope you can make it to Maker Faire this year!
A Public Art Collaboration
Have you been by the Children’s Museum of New Hampshire recently? There seems to be a group of characters climbing . . . sitting . . . jumping . . . flying? Are they climbing up . . . sideways . . . down? Are they friendly or not so nice? Where did they come from and what are they doing on the front of CMNH?
Ascent or Descent is a collaborative public art project designed by the Children’s Museum of New Hampshire with six Seacoast area artists and craftspeople. This project is designed to make you curious and wonder what it is, exactly, that's happening with these figures upon our facade and what the different stories may be behind each one. We purposefully kept our description of a 'humanoid sculpture' request very broad when potential contributors were contacted. We wanted to show a diverse group of 'people' created in a variety of styles using a multitude of materials.
David Masse is a local blacksmith living on the southeastern coast of Maine who used this opportunity to design and construct something different than he would typically.
Masse decided to create a superhero and shaped it by using forged steel. He then added a fabric cape that blows in the wind. What do you think this superhero's codename is? What are his powers and how did he get them? What if he (or she!) isn't a hero . . . but a villain?!
You can check out more of David Masse's work on his website.
Rick Burns, a sculptor working based in Berwick, ME, describes his work as "creating Industrial Symbolic Abstractions using metal, wood, clay and mixed media".
If you look closely at his sculpture, you can discover some hidden objects! Do you see the wrenches that make up the arms between the elbow and the wrist?
What about the gears inside the chest? Do the gears help this character move? Does he have to be wound up like a toy? And, of course, you can't possibly miss the incredibly cool medieval helmet with pieces of chain mail. This "humanoid sculpture" is ready for anything!
You can find more creative works of art from Rick Burns at his website.
Adam Pearson is a New Hampshire based sculptor and craftsman. His child-sized figure is jumping . . . or is he flying . . . off the roof of the Children's Museum! Is this the first time he's opened up his wings and flown? Is he looking for food . . . or is he playing a game? Is he headed towards the park . . . or higher into the trees?
This sculpture, the highest piece in the installation, was created by Pearson cutting, bending and welding the metal and steel of the green body and the large red tail and swooping wingspan.
More of Adam Pearson's work can be found on his website.
Chris Wright is a local artist and Director at the Port City Makerspace. For Ascent or Descent, Wright designed and created a piece that is fashioned almost entirely from aluminum. This includes the frame, bones, ribs, head, and extremities!
Wright fabricated every piece of the sculpture, including all the individual vertebrae in the articulated spine.
There was a time not too long ago that Nate Walker's Giant Blue Crab sculpture was one of the only pieces of public art in the city of Dover. Now, Wright's piece joins five other pieces of public art looking down at art in several places in Henry Law Park!
Like Chris Wright, Jeff Gunn is also a Director at the Port City Makerspace and a local craftsman. Gunn began with aluminum to create the general form of the body for this robot . . . or is it astronaut . . . or is it robot astronaut?
He then heated and bent PVC boards to create the white outer shell around the aluminum. To design and produce the hands and other smaller parts for this piece, Gunn used some newer technology: a 3D printer!
One of the coolest features of this piece is one that can't be seen from the ground - but its effect can! On the top of right shoulder, Gunn installed a solar panel. The panel is connected to the "eye" bulb of the robot figure. So after a long day of bright sunshine, a cyclopean beam of light emerges as dusk falls. Is he guarding the museum . . . or is he guarding the park? Is he taking a picture with his eye . . . or shooting lasers?
Kali Ann Rocheleau is an artist who enjoys exploring many different mediums, including charcoal, watercolor, sculpture, and cartooning. She lives in Portsmouth with her fiancée and loves to create art whenever she can.
Rocheleau chose to make sculpture with a more whimsical, pencil-sketch like quality. She created this sculpture using bent and twisted pieces wire. One of the coolest part's of this central piece of the installation is that depending on where you're viewing it from, it seems to change shape. From one angle it appears to be a woman, but from another - a man. From the outside you can see its hands and fingers in great detail, while the feet and toes are better viewed from inside. This piece also blends in with the building almost perfectly. Is it because the figure has the ability to turn invisible? Is she made up of water . . . or is it air?
More of Kali Ann Rocheleau's art can be found on her Facebook page.
The amazing . . . or is it magical . . . or is it scientific . . . or is it fantastical figures that make up Ascent or Descent will be visiting the museum and Henry Law Park from June to the end of October 2015. For those interested in previous public art projects by the Children's Museum of New Hampshire, check out our look at Bryan Rutland's abstract art piece that adorned our building through this last winter and spring or at the journey of how artist Nate Walker and the Dover Middle School Art Club designed, created and installed the Octopus Bike Rack in front of CMNH.
A Strange Communication Arrived This Morning . . .
When CMNH Staff arrived to work this morning things were definitely . . . different. The exterior facade of our building and our roof had received . . . visitors . . . in the night.
Who are they? Where do they come from? What do they want?
All that was left for us was this video . . .
Throughout 2014, the Dover Middle School Art Club collaborated with CMNH Artist-in-Residence Nathan Walker to create two Bike Racks for Henry Law Park in downtown Dover, NH. Made possible by the generous sponsorship of Kennebunk Savings, the bike rack design & completion process has been one of the most fulfilling and exciting projects that Children’s Museum has been involved in since moving to Dover in 2008.
At the beginning of the year, the Art Club – led by Dover Middle School Art teachers Marie Robicheau & Jo-Ann Gardella, met with Walker in his workshop in the lower level of CMNH. Before starting down the path of artistic collaboration, Walker wanted to show the students how he approached design. The students were able to see a large spectrum of Walker’s work in various stages of completion. Many of the sculptures viewed that day had one of Walker’s hallmarks: repurposed materials. From the Volkswagen Beetle hood that forms the back of the Giant Blue Crab in the front of CMNH to the various spiders, jellyfish and insects comprised of gears, hubcaps and Christmas Tree stands, the Art Club saw that their imagination was truly the limit in creating a bicycle rack for families visiting Henry Law Park. Walker also reinforced that the design process, where the eraser can sometimes be used just as much as the pencil, was equally as important as the building process.
The Art Club continued to meet under the guidance of Robicheau & Gardella while the students formed groups that would meet to discuss their ideas and draw up plans for their respective group’s vision for a bike rack. In addition to their design on paper, the groups were also tasked by Walker to create 3-D prototypes and models to better show how their bike rack design would work.
In April, Children’s Museum 0f New Hampshire President Jane Bard, Brendan Markey of Kennebunk Savings, and Walker met with Robicheau, Gardella and the assembled Dover Middle School Art Club as they prepared to pitch their completed ideas to the group.
Though the initial plan was to select one of the team’s ideas to make a single bike rack, Walker liked all of the ideas so much, that the choice was made that two racks would be created with each incorporating pieces of each group’s design ideas.
Three of the teams ideas would be incorporated into becoming the Steampunk Octopus Bike Rack, while two other teams would see their designs overlap to become the State of New Hampshire Bike Rack. After the Art Club members decided on which NH landmarks to include on the state themed rack, CMNH volunteer Barbara Albert got to work painting the finer details. Meanwhile, Nate began work on the foraging, welding, and color experimentation for the large steampunk cephalopod.
In October, the Art Club returned to the Museum with their original prototypes to see the final product of their combined visions. Dover Mayor Karen Weston joined Bard, Walker, the Art Club and their family and friends for the grand unveiling of the first bike rack, Steampunk Octopus, in upper Henry Law Park near the entrance of the museum.
The culmination of almost a year of work and cooperation between Kennebunk Savings Bank, the Dover Middle School Art Club, the Children's Museum of New Hampshire & Artist-In-Residence Nate Walker, the new Steampunk Octopus Bike Rack was unveiled this afternoon in Henry Law Park in front of CMNH! Pictured here with Nate and the Art Club members are CMNH President Jane Bard & Mayor of Dover Karen Weston. #CMNH #BikeRackProject #KennebunkSavingsBank #DoverMiddleSchool #DoverMiddleSchoolArtClub #ArtClub #NateWalker #Steampunk #Octopus #SteampunkOctopus #SeacoastNH #DoverNH #NewHampshire
A video posted by Children's Museum of NH (@childrensmuseumofnh) on Oct 2, 2014 at 2:15pm PDT
January in New Hampshire isn’t the best weather for families to ride their bikes, but we look forward to a few months from now when families visiting Henry Law Park will have two highly creative options for storing their bicycle while they visit the park, museum, stage, pool, river walk, picnic areas and playground.
We thank the incredibly imaginative and skilled members of the Dover Middle School Art Club, their teachers and mentors Marie Robicheau & Jo-Ann Gardella, the generous support of Kennebunk Savings – without which, this project would not have been possible – and, of course, Nate Walker, who took the inventive visions of the Club and made them a reality.B-r-r-r-r-r-r! See you all – and your bikes – in a few more months!
Museum Educator Jenaya has some news for all of you. The rumors are true! Make It or Break It Club, the weekly maker focused after school program at the Children’s Museum of New Hampshire, has moved to Tuesday afternoon.
Make It or Break It Club is geared toward children in 1st-7th Grade with different levels of projects available to create, deconstruct and explore each week.
Take it away, Jenaya!